So "life" is generally good for me right now. I'm taking the sequential art class and am actually LEGITIMATELY working on a graphic novel finally. Two professors are looking over me as I work on it giving me tips and pointing me in the right direction. I'll probably upload progress on it, sketches and such as I get it done. I'm still figuring out how I'm going to write Wanderlust. And I'm sorry it's taken forever.
I keep saying I'm going to do it.......... but if you guys could have known me last year, it'd have been pretty clear why it wasn't getting done. Depression and other psych-y things have gotten in my way. Not to mention a HUGE wall of under confidence after years of professors and art teachers dissing my style simply because it was reflective of Japanese manga. Ironically, a lot of my very favorite artists are not even Japanese, much less manga artists. Japanese artists like Makoto Tsuchibayashi and Yoshitaka Amano have inspired me and several western artists. I love really obscure manga too, but I think I'll show that art another day. Today I want to focus on the non-anime artists who really inspired me (that aren't Michelangelo and Leonardo Da'Vince!) haha.
Here are a few artists who have inspired me over the years.
Makoto Tsuchibayashi, a Japanese concept artist. His loose digital paintings inspired a lot of my watercolors. He taught me to color outside of the lines. His art style has blessed franchises like Devil May Cry and Sengoku Basara. You should definitely check him out!
Yoshitaka Amano is a more recent discovery of mine. But has inspired a lot of my traditional style lately and falls in line with my goals. If you really study his art, a lot of them reflect old Japanese brush paintings. Evidently a lot more detailed, but the figures very much represent that ancient flowing style. He's still teaching me how to better balance pattern and color and honestly my entire compositions. His stuff is wacky and imaginative so I highly recommend you check it out. He used to do concept art for Final Fantasy before it got.... artistically bland (my opinion). Martin Deschambault, a concept artist employed often by Ubisoft, does INCREDIBLE digital paintings. I hope someday to achieve that form of elegance with oil paint. His ability to capture life and light and detail through implications and brush strokes is absolutely astonishing. I know him best from the Assassin's Creed franchise.
Jim Fitzpatrick has inspired me immensely! His depictions of Irish folklore and legendary characters have always captivated me. He's taught me how to imply pattern without worrying about the folds of cloth. He's taught me not to be ashamed of the detail in my artwork. He's shown me to balance my compositions, much like Yoshitaka Amano, in such a way that it does not overwhelm the onlooker. I have his calendar. And I've emailed him a few times. His a very kind man! He also does political posters. You should check out his website sometime.
And, of course, my favorite professor, Peter Pohle, has masterful talent. I wish I could show you his sketchbook. His skill extends to all parts of the spectrum and his a more than capable teacher. He's the one working with me on the graphic novel this semester. And later I'll be going on a trip with him and his wife and a few other students to Berlin, Germany (his home town). He's still a little uncertain about my graphic novel style, but I think as we work together he'll maybe come to at least tolerate my Eastern influence.
I hope you guys enjoyed this art and I hope you gain as much inspiration as I have from them. Wish me luck this semester. And if you have anything to chat about with me I'd be more than happy to chat with you.
It's gonna be a good year, I think.